Tonight was the EA presentation and we had a massive turn out. A lot more than we had expected and thus had some minor difficulties with pizza and fliers. Other than that, the presentation went extremely smoothly, and had a lot of interest not only in EA but also with GCC. We expect to see a lot more traffic on the GCC site and hope to get things rolling with projects soon. We will be posting our next meeting soon, so be on the lookout. We are planning it for this coming week or the next. Don’t forget about our forums; They are a great way to start projects, chat about anything, and get your ideas out there. We will post more about the EA presentation in our meetings logs and on the forums in the coming days. We want to greatly thank Brian and the OSU alums for coming and presenting!
FYI: For interest in submitting a resume at EA the website is: http://jobs.ea.com/student
Ian Schreiber of the IGDA Columbus chapter is holding their first meeting of fall on Saturday Oct, 11th @ 2pm at Columbus State Community College’s campus (Nestor Hall 012 [Seminar C, in the basement]). He will be talking about the recent Ohio Game Jam, what he learned from SIEGE last weekend, and mentioning a few other upcoming Game Jams/other events.
If you would like to attend and need a parking pass… HERE is a file you can print and put on your dashboard to have free parking practically anywhere on CSCC campus.
CSCC parking map
Ian’s email: email@example.com
GCC had a presence in the second of the twice yearly python game programming competition. Myself, Alfred, James, and Jane formed a team and completed our game with 1 min to spare earlier this evening.
You can check out our entry on the pyweek website. You can download a version of our software there, or get a tar.gz here. I am pretty excited about our chances for an award, but since it is peer reviewed, who knows. We are though 1 in about 30 entrants, where those are split again by team awards vs. solo awards.
Next pyWeek is in March of 09. We should get another group or two going for that next year. Surprisingly enough, there is actually you can get done in python in a week. The pygame libraries combined with pymunk proved to be a powerful combination.
We’ll keep you all posted, and feel free to let us know how you like the game.
We have recently been in touch with the international game developer’s association Columbus chapter. In the future we see a lot more opportunities and events that will be available to both of our organizations and greatly look forward to collaborating with them. In our recent contact, Ian and Neil (columbus chapter leaders) have let us know about an event they are putting on the weekend before fall classes start. Read more about their organization and the event by clicking “continue reading.”
Continue reading IGDA Columbus Chapter
The PyWeek challenge:
- Invites entrants to write a game in one week from scratch either as an individual or in a team,
- Is intended to be challenging and fun,
- Will hopefully increase the public body of game tools, code and
This sounds like a very fun and fast paced project. We should make a team, or two, and get some brainstorming going. I think some simple 2d classics would be great to implement. Or even make a new one of our own.
Entries must be developed in Python during the challenge, and must incorporate some theme decided at the start of the challenge.
The arcade machine at ACCAD: