Category Archives: Meeting

Information, Bullitens or ortherwise, that pertains to our meetings.

Tank Game

Under construction….

Descriptions: Player is a tank…plays like a FPS…camera is actually third person (linked to turret) (think halo’s vehicle camera[ghost/wharthog/etc])…

tank game, fun, part realistic, part cartoony, part funny/ridiculous, multiplayer, mini games/puzzles/point system,

Art Tasks:

Task Assigned Due Completed
Design concepts for map/environment and tanks 3/30/08 4/13/08final designs:4/20
tank model 4/6/08 4/27/08
final tank model 4/6/08 5/4/08
final map model 4/20/08 5/18/08

Artist Guidelines:

poly count: (tank max = 1000) (environment max = 35000)


Programming Tasks:

Week of April 6th-13th, 2008

Week of April 13th-20th, 2008

Week of April 20th-27th, 2008

Week of April 27th-May4th, 2008


meeting 1: listings of all ideas, selection of few able to get completed in limited time

meeting 2: decision on using java(eclipse + jmonkey) … new and old members jump on project



Tetris Project : _ _ _ _ _ _ _ _ _ _ _ Status: Complete ___________ DOWNLOAD

Date Started: Late Nov. 2007 … re-structured Mid Jan. 2008

Estimated Completion Time: Early Mar. 2008

Description: The first real project of GCC is a small remake of a classic, Tetris. Standard rules and features apply with entirely custom coding and graphics to add a new freshness to the game. This project was chosen to help bring the team together and get a game under our belts. The experience from this beginner project will be invaluable as the group moves on to larger projects.

Timeline: The first concept was for a regular playing Tetris game in a 3-d environment using 3-d blocks and environment using Ogre-3d. Member availability moved the game to 2-d using openGL. With the addition of audio talent we are now adding audio to the game as well.

Tetris Thread

Tetris 2-d screenshot


Jorge Doig: graphics, Dan Thomas: game mechanics, Morgan Goose: , Devin Weise: , Mark Geise: , Eddie Yee: ,


Jim Pickett: graphics/visuals, David Francus: Audio composition

Sunday Meeting UPDATE (Capstone)

Sorry for the late notice, hopefully you guys see this. Those in Capstone, it would be better to just meet in Caldwell to get work done there then in ACCAD. Post comment if you think otherwise (or just love the ACCAD environment like I do).