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November Release Date Roundup

It’s finally here – November. With the likes of Skyrim, Zelda, and Assassin’s Creed, there’s a lot of stuff this month, so let’s get right into it.

11/01- Dead Rising II: Off The Record (PC)
– The Lord Of The Rings: War in the North (PC, PS3, 360)
– Sonic Generations (PS3, 360)
– GoldenEye 007: Reloaded (PS3, 360)
– Uncharted 3: Drake’s Deception (PS3)
– Fate/Extra (PSP)
11/04 – Sonic Generations (PC)
11/08 – Call Of Duty: Modern Warfare 3 (PC, DS, PS3, Wii, 360)
– L.A. Noire: The Complete Edition (PC)
– Metal Gear Solid HD Collection (PS3, 360)
11/11 – The Elder Scrolls V: Skyrim (PC, PS3, 360)
11/13- Super Mario 3D Land (3DS)
11/15 – Assassin’s Creed: Revelations (PC, PS3, 360)
– Batman: Arkham City (PC)
– Need For Speed: The Run (PC, PS3, Wii, 360)
– Saints Row: The Third (PC, PS3, 360)
– L.A. Noire: The Complete Edition (PS3, 360)
– LittleBigPlanet 2: Special Edition (PS3)
– Plants vs. Zombies (PS3)
– Rayman Origins (PS3, Wii, 360)
– Ultimate Marvel vs. Capcom 3 (PS3, 360)
– Halo: Combat Evolved Anniversary Edition (360)
11/18 – Minecraft (Full version) – (PC)
11/20 – The Legend Of Zelda: Skyward Sword (Wii)
11/22- Sonic Generations (3DS)
– Tekken Hybrid (PS3)

As with before, if you see something important missing, comment and we’ll add it.

OpenGL 3rd Person Tank Game

I uploaded my 581 project in the SVN. Take a look just for a feel on the structure also try running it and tell me if your computer is much faster in making the ball jump then mine was. I don’t remember ever changing the timing for that, but I might of.

Website update

Over the next couple days you will see things changing on the website until it does not have any original graphics.  I am currently updating the website with all new graphical content to give our site our own look.  I hope everyone likes it.  Make any comments you want on this post to give me feedback.

Wednesday online meeting, tetris wrap up

Tonight we went over what is left on tetris as well as the possibilities for the next project.

The following still needs fixed/coded for tetris: score/line/level display, texturing the blocks, audio, background image distortion(it is currently shifted the right a few pixels)

Tasks for all programmers is to find a way to play audio files either using openAL or other methods. We hope someone can find this by wednesday night as we are having a wednesday online meeting at 8:00 p.m. We hope to see absolutely everyone online then. Please let us know if you will or will not be online at that time. We are also having a meeting again on Sunday at ACCAD, the time seems like it will be 630 as usual. From here on out we are requiring that everyone post in the forums in a topic created for upcoming meetings your plans on attending the next meeting. This will help us out so we know who will be showing up. We are also posting a poll in the topic “Next Project” in the forums. We hope everyone can post their ideas/thoughts on the next project and vote for which idea you would most like to be the next project.